ROLE

Planet Lead

RESPONSIBILITIES

As a senior environment artist for Star Wars: The Old Republic. I art directed and managed the lightning, texturing, and modeling for the planets, Alderaan and Hoth.

OUTCOMES

“How might we create unique assets per planet that honor Star Wars lore on time and within budget?”

— Challenge during development of Star Wars: The Old Republic

CASE STUDY - HOTH

Hoth-ification and You!

TEAM

Planet Lead - Michael Harnisch

Artists - Justin Walters, John Morris, Jason Rosenstock, Brandon Bruce, Ian Moriarity

Concept Artist - Clint Young

Art Director - Jeff Dobson

The basis for the “Hothification” process is the idea that snow/dirt/grime will build up in the crevasses of an object. Crevasses in our diffuse textures tend to be the darkest areas of the texture. Each “Hothified” texture requires a black and white mask—the white areas will be where the snow/dirt/grime is packed onto the object, with the black areas being the still clean parts of the object. The mask is then applied to whatever material you want to apply to the asset—this example uses snow.

The above example shows a mask that had been doctored so the base of the object (the part that would be more likely to have snow packed into the grooves) has a most of the snow, helping to better ground it in the world. The mask can be applied across all textures, including diffuse, normal map, specular, and emissive, allowing object shaders to be created 8x faster.

LEARNINGS

Planet Lore is sacred in Star Wars

Players and critics lauded how the cold, harsh atmosphere was brought to life and appreciated the meticulous to detail in the lighting effects and texture design. The necessary frigid ambiance reinforced the planet’s iconic and chilling presence in the Star Wars universe.

Creativity Can Solve Any Problem

The mandate to only reuse previous planet assets on Hoth could have hindered the effectiveness of the final product, but as famed Creative Director George Lois would put it, “creativity—the defeat of habits by originality—can overcome anything.”

BONUS PLANET!

Alderaan is for Lovers

TEAM

Planet Lead - Michael Harnisch

Artists - Michael Sheidow, Justin Walters, Oggy Bonev

Concept Artist - Clint Young

Art Director - Jeff Dobson

“Michael remains someone I trust for his honesty, artistic insight, and drive to push for excellence.”

— Justin Walters, Lead Environment Artist, Epic Games

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